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Good Good Games
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Pixels and Palettes
Andrew Wiggins 2/10/23 Andrew Wiggins 2/10/23

Pixels and Palettes

Andrew from Good Good Games explains why he chose pixel art and the Game Boy palette for this first game, Janken Samurai.

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The Idea
Game Development, DevLog Andrew Wiggins 5/28/19 Game Development, DevLog Andrew Wiggins 5/28/19

The Idea

Janken Samurai DevLog 01: The Idea

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andrew@goodgood.games